How Can Realistic Flight Sim Games Aid In Pilot Training

A Flight Simulator is a system that tries to simulate the experience of flying an aircraft and tries to make it is as realistic as possible. These flight sims typically are video games controlled by state of the art computer technology to a degree indistinguishable from reality. But the industry soon realized that there was a need for flight simulators beyond games. Flight sims are widely used as training ground for new pilots.Flight Simulators are designed with specific and intentional learning outcomes for pilots; which is to achieve measurable & sustained changes in performance and behaviour.A Flight Simulator is designed for users or trainee pilots with the intention of improving some specific aspect of their learning. These Flight simulators are used to train users in various operating procedures. Pilots are thus able to train for situations that are unsafe in the aircraft itself like different kind of malfunction of aircraft or what the pilot should in the event of an electric failure etc. This eventually helps save costs and also avoiding injuries to pilots.Flight sims tries to duplicate various aspects of the aircraft and the environment. All pilots need training before taking control of aircraft. Initially, pilots are familiarized with the controls and trained on grounded planes, but it soon became clear that there was a real need for training devices to help get pilots acclimated to airplanes, without having to actually use the real plane – this is where a flight simulator helps and plays a major role.In some sims, the simulator challenges the user with different situations like simply halting in midair, or to turning around etc. Simulators now have many controls, but these sim games usually simplify these controls for ease of understanding and use.The future of flight simulation includes many factors but not limited to the followingMechanics-which handle functions required to fly a plane,Rules- constraints that exist for a pilots actions and abilities.Graphical environment-helps for the user’s sensory representation of the experience, including 2D/3D graphics, sound, and animation.Interactivity-focuses on the impact a pilot’s actions has on the worldRisks and consequences-Challenges the users with various situations which may arise in real-time while flying the plane.The users must every challenge, but they exist in the safe game environment where the consequences of an action or decision do not impact the real world.

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